Odo Compton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is singed and shortened. His eyes are a pleasant gray.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them
History: He was born into a rich family. Odo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Rich, Religious. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Thomas Blythe, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. His red hair is braided into rings. He has gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. After a long history of fighting, Thomas and his spouse have recently divorced.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Conrad Preston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with top hat. With a patchy black beard and wild black hair. His green eyes are passionate and lively.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the north. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in shortbow use. He left for the north, certain he would find work there.
Motivation: Revenge; and retire the richest man in the north
Ideals: Athletic, Entrepeneur, Fighting. Bonds: Enemies, Immigrant. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Henry Wallace, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. He has a black handlebar mustache and slicked back black hair. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Flaws: Shy, Addict. Bonds: Attractive, Mentor, Rich. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 700 sp.
Patrick Tinley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black tunic with blue highlights, and long green pants that bunch up around his shoes. His black hair is lengthy. He has amber eyes and a black hat with a blue feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Sculptor profession.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Fletcher and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Flaws: Disease. Bonds: Job, Mentor, Guardian, Slave. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 800 gp. Zircon (80 gp). Golden yellow topaz (700 gp).
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