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NPC Generator

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Advanced [show]


Anselm Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His golden hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Anselm hails from a village terrorized by goblins. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by goblins. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Poor, In love, Enemies. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Anselm Tindall, Male Human Monk 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Sardonyx (80 gp). Blue quartz (8 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich western family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend

Flaws: Shy, Antagonistic. Bonds: Adventurer, Rich, Debt. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Richard Brent, Male Human Commoner 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Blue sapphire (500 gp). Chrysoberyl (60 gp). Tourmaline (60 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Reynard Dryden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has no hair. His eyes are blue.

Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Dryden, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 18 (+4)6 (-2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Aldous Whitby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Guard

Voice: American accent

Attributes [hide]

Aldous Whitby, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1000 sp. Golden yellow topaz (400 gp). Sard (70 gp). Moonstone (70 gp). 4 Alchemist’s fire.


Social Check DCs


Theodoric Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large blue mantle and cape that has been intricately interwoven into his red robe. He keeps his red hair in a flapper bob. He has amber eyes and a blue hat with a red feather.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Shepherd, but he got bored and became a Bricklayer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he feels threatened by others

Ideals: Gifted, Persistence. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Theodoric Kelsey, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: White pearl (80 gp). Rock crystal (60 gp). Amber (80 gp).


Social Check DCs

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