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NPC Generator

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Advanced [show]


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue cloak and cross-gartered pastel stockings, he is not a threatening figure. His white hair is braided into rings. His eyes are green and he is always smoking a pipe.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: When he was but 6 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has dedicated himself to building a better kind of golem.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Enemies, Immigrant, Adventurer, Job. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Miles Beckwith, Male Human Monk 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in tan turtlenecks beneath a black coat with blue slacks. He wears his chestnut hair up. His amber eyes peer out from beneath his feathered tan hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Passionate, Logical. Flaws: Shy, Ugly. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Don Tyndall, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 16 (+3)18 (+4)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 sp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Black velvet mask with numerous citrines (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.


Social Check DCs


Adam Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. His hair is short and brown. His violet eyes peer out from beneath his small white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Fighting, Joker, Optimist. Bonds: Rich. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Adam Gresham, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 17 (+3)9 (-1)
Skills Persuasion +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 900 gp. Obsidian (10 gp). Black pearl (900 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Anthony Tinley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and green handkerchief worn on his right side. He carries a battered rapier and tarnished morningstar as well. He has done his best to style his brown hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Merchant business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Tinley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp. Chrysoprase (60 gp). Azurite (14 gp). Golden pearl (120 gp).


Social Check DCs


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His brown hair is cut jaggedly and amateurishly. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Trym Everly, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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