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NPC Generator

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Advanced [show]


Bertram Barlow, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. His chestnut hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Born in the north to a Layabout, Bertram learned a great deal about his mother's area of expertise. A gifted student he started as a Performer, but he got bored and became a Layabout. He inherited the family business which he has now maintained for 12 years.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Bertram Barlow, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes lackadaisically let the world flow into them.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Impeccable, Fighting. Bonds: Poor, Family, Religious. Occupation: Ruler

Voice: French accent

Attributes [hide]

Gerald Coombs, Male Human Monk 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp. Citrine (40 gp). Deep blue spinel (1100 gp). Lapis lazuli (13 gp). Alexandrite (1100 gp). Sardonyx (40 gp). Black star sapphire (400 gp).


Social Check DCs


Godfrey Axton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He has shaved his head bald. He has a dull look in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Assassin in town.

History: He was born on a small isolated farm. A gifted student he started as a Merchant, but he got bored and became a Assassin. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Godfrey Axton, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Clayden, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He is portly but not overly obese. His hair is black, silky, and of moderate length. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Marshal; and to settle down with his crush

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Has a crush. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Gilbert Clayden, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (800 gp). Tourmaline (70 gp). Bloodstone (20 gp).


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His silver hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raymond was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Joker, Persistence. Flaws: Ugly, Addict. Bonds: Job, Guardian. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Raymond Branson, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 7 (-2)12 (+1)
Skills Animal Handling +0, Athletics +1
Senses Passive Perception 8
Languages Common, Celestial, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Sard (40 gp).


Social Check DCs

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