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NPC Generator

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Advanced [show]


Geoffrey Clare, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red tunic with yellow highlights, and long blue pants that bunch up around his shoes. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Geoffrey Clare, Male Human Bard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)18 (+4) 14 (+2)16 (+3)
Skills Deception +5, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Mori, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears dark leathers with embroidery, marred by sweets. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Justice. Flaws: Ugly. Bonds: Nature, Military, Poor. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Gunter Mori, Male Human Bard 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 8 (-1)16 (+3)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 400 gp. Aquamarine (1300 gp). Bloodstone (40 gp). Carnelian (40 gp). Banded agate (10 gp). Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He sports a long golden beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. Days after completing his studies, news broke out that his hometown was attacked by goblins. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has passion for adventuring and risk; and a deep hatred of goblins

Ideals: Impeccable, Artistic. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Shane Northcott, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Patrick Darby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a robe, a symbol of his god around his neck, and a glaive on his belt. His whole body is exceptionally muscular. He wears a top hat to cover his moderate length brown hair. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Immigrant, Attractive, Rich. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Patrick Darby, Male Human Druid 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Adelard Wellington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a fine chain shirt which he covers with red colored cloaks and clothing, marred by beers. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Adelard was born on a far southern forest where he grew up under the tutelage of his mother, an expert Brewer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly, Selfish, Disease. Bonds: Immigrant, Rich. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Adelard Wellington, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 900 sp. 4 Antitoxin. 4 Thunderstones. 3 Smokesticks.


Social Check DCs

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