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NPC Generator

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Advanced [show]


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long white beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Bather in town.

History: Anselm was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Job, Family. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Anselm Altham, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 12 (+1)12 (+1) 6 (-2)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries lances. His white hair is braided into rings. His eyes are likewise violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Has a crush, Adventurer. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Halsey, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Aquamarine (600 gp).


Social Check DCs


Dean Melancon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his chestnut hair up in a very large beehive style do. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and he is content

Ideals: Philantrophist. Flaws: Hedonist, Antagonistic, Mundane. Bonds: Mentor. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Dean Melancon, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)12 (+1) 4 (-3)15 (+2)
Skills Deception +4, Medicine -1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Alex Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Alex was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Alex Bentley, Male Human Rogue 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Moonstone (20 gp).


Social Check DCs


Frederick Hayley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He wears his silver hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: Frederick hails from a village terrorized by dire rats. He was taken as a slave by a traveling circus and forced to perform Recently the stress of being a Shipwright has made it difficult for him to sleep.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Enemies, Slave. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Frederick Hayley, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Brown-green garnet (60 gp). Black pearl (200 gp). 1 Disguise kit. 1 Climber’s kit.


Social Check DCs

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