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NPC Generator

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Advanced [show]


Gunter Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. With bright blonde hair and a scraggly beard. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a plains tribe. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Bonds: Attractive, Immigrant, Enemies, Adventurer, Nature, Rich. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Gunter Asheton, Male Human Expert 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 7 (-2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 70 pp. Smoky quartz (70 gp).


Social Check DCs


Heward Easton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean tan cloak covering his clean studded leather, and a wedding ring on his right hand. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are a pleasant hazel.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His childhood dream was to be a Body Guard, but he was a colossal failure. Some 2 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Many brigands want him driven away.

Bonds: In love, Enemies, Rich, Religious, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Heward Easton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 18 (+4)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Diggory Colton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his blue eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Attractive, Has a crush. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Colton, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Wymar Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a blue and grey robe with the hood down. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Wymar's homeland. Wymar decided to take the middle way and become a bodyguard. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Wymar Pickering, Male Human Commoner 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 700 gp. Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Randal Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Courier. His auburn hair is thinning but still full. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Job, Has a crush. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Hornsby, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 6000 sp. Zircon (60 gp). Star ruby (1100 gp).


Social Check DCs

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