Tim Leighton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his dancing dream.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and wants to raise his children well
Ideals: Entrepeneur, Artistic. Bonds: Family, Immigrant, Rich. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Roger Blankley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears light armors faded through time and improper care. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roger's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Roger Altham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. His red hair is kept up in a ponytail inside a top hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Doctor and found it very stressful. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Optimist. Flaws: Addict. Bonds: Religious, Job. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Half-Plate.
Anthony Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair down. His gray eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Immigrant, Adventurer, Family. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 200 gp.
Gunter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. He wears his blonde hair down. He has blue eyes and a black hat with a tan feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: A deep hatred of drow; and to end his boredom
Ideals: Philantrophist. Flaws: Mundane, Insane. Bonds: Enemies, Mentor. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Giant, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
