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Advanced [show]


Diggory Nibley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in black turtlenecks beneath a grey coat with blue slacks. His golden hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the south. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Persistence, Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Poor. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Nibley, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp. Iolite (80 gp). Hematite (4 gp). Rhodochrosite (4 gp).


Social Check DCs


Conrad Yorke, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man dresses in red turtlenecks beneath a tan coat with black slacks. He wears a colorful flower in his brown hair. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 8 years old his parents immigrated from the east. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Conrad Yorke, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 16 (+3)11 (+0)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. Malachite (10 gp).


Social Check DCs


Simon Roscoe, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. Simon was born on a far eastern forest where he grew up under the tutelage of his father, an expert Sailor. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and regain custody of his daughter

Bonds: Attractive, Poor, Immigrant, Family, Enemies, Nature. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Simon Roscoe, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Southey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair, while still mostly golden, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Theobald Southey, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, pastel, dusty cloak. His whole body is exceptionally muscular. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Gunter began to lead the lost caravan. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Attractive, Military, Enemies. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Gunter Kent, Male Human Druid 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 40000 cp.


Social Check DCs

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