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NPC Generator

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Advanced [show]


Roger Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is braided into rings. His hazel eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. Roger was born on a far northern plains where he grew up under the tutelage of his mother, an expert Detective. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Flaws: Antagonistic, Lazy. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Roger Ansley, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey trousers with black and green striped suspenders. He wears various colorful collared shirts. With bright blonde hair and a scraggly beard. His violet eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Family. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Everard Crawford, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Heward Barney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is braided into rings. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Heward was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Armorer. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Heward Barney, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)8 (-1) 16 (+3)17 (+3)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Ernest Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: He was raised in a mountains tribe. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Fortune-teller.

Motivation: Expand his business.

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Ernest Bentley, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)7 (-2) 13 (+1)6 (-2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Good lock.


Social Check DCs


Justin Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Carpenter does. His black hair has been sun bleached extensively. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of dire rats once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has achieved small success as a Carpenter.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Joker. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Justin Fidget, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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