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NPC Generator

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Advanced [show]


John Deighton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting grey shirt and pants. His brown hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 14th year, his parents were killed by a gnolls raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Many gnolls want him driven away.

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Enemies. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Deighton, Male Human Commoner 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Giant, Terran, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 120 pp.


Social Check DCs


Anthony Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green Stetson hat and green clothes. He has moderate length chestnut hair. His eyes are amber and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Guardian, Job. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Anthony Hallewell, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Fawcett, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his shortbow. His red hair is still thick. He has a dull look in his green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and to pay off his debts

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Trym Fawcett, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Silver holy symbol.


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, black, dusty cloak. His hair is cut close to his head. He has gleaming, smiling violet eyes.

Personality: He dislikes all the random violence that takes place in the east. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 8 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's in love; and wants his loneliness to end

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, In love, Has a crush. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Gerald Kelsey, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thomas Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss.

Flaws: Disease, Mundane. Bonds: Rich, Has a crush, Immigrant. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Gyula, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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