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NPC Generator

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Advanced [show]


Bernard Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. He has dyed his greying golden hair a little too much giving a sharp golden color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bernard was born with his father's beautiful face. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bernard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Bernard Atherton, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Upton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. He has a long silver beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, John studied abroad. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Adventurer, Job, Guardian. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

John Upton, Male Human Warlock 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Shane Barney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear tan pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His hair is brown, silky, and of moderate length. His green eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in a small forest village. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Bonds: Slave, Attractive, Family, Nature. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Shane Barney, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2600 sp.


Social Check DCs


Guy Cason, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He has a long silver beard with little hanging trinkets. His eyes are green and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Cason, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Diggory Barton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a black vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a axe. He wears a broad hat to cover his moderate length silver hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Diggory Barton, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)14 (+2) 16 (+3)5 (-3)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 6000 sp.


Social Check DCs

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