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NPC Generator

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Advanced [show]


Frederick Harrington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in green turtlenecks beneath a white coat with black slacks. He keeps his auburn hair in a pixie cut. His eyes are a pleasant gray.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. After coming to the age of reason, Frederick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Ideals: Gifted. Flaws: Shy, Fearful, Mundane. Bonds: Nature. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Frederick Harrington, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Theobald Hayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He wears a small hat to cover his moderate length blonde hair. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants to get laid

Ideals: Opinionated. Flaws: Ugly, Shy, Antagonistic. Bonds: Slave. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Theobald Hayden, Male Human Adept 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)16 (+3) 13 (+1)6 (-2)
Skills Athletics +2, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Druidic, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp.


Social Check DCs


Rolf Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He has a very tight haircut. His fierce blue eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He became a Banker soon after.

Motivation: An old rival family wants him found; and doesn't want to be a banker and was forced into it by his family

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Rolf Fidget, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. His black hair is thinning but still full. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 4 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Insane, Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Nicholas Tatum, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 32000 sp.


Social Check DCs


Anselm Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. He has a moderate pudge and is not very fit. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Optimist, Persistence, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Anselm Harrington, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)5 (-3) 9 (-1)16 (+3)
Skills Investigation -1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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