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Nicholas Lindsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a custom-built plate barding that's adorned with white lining and desert motifs. With a patchy black beard and wild black hair. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Nicholas hails from a village terrorized by dire rats. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Herbalist.

Motivation: He has passion for adventuring and risk; and his religion dominates his actions

Flaws: Shy. Bonds: Religious, Enemies, Job, Adventurer. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Lindsey, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)6 (-2) 13 (+1)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Malachite (9 gp).


Social Check DCs


John Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His eyes are likewise green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: John was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Mundane, Greedy. Bonds: Nature, Job, Has a crush. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

John Digby, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and to protect his home

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Guardian, Enemies, Adventurer. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Theodoric Barney, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)8 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp. Red spinel (110 gp). Red spinel (110 gp). Rock crystal (80 gp). 1 Chain shirt.


Social Check DCs


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. His chestnut hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Disease. Bonds: Poor, Military, Religious. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Gerald Ainsworth, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 17 (+3)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Ignan, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Depressed, PTSD. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Kyle Yardley, Male Human Rogue 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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