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NPC Generator

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Advanced [show]


Don Stanton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His hair is silver and curly. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Insomniac. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Don Stanton, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears a feathered hat to cover his moderate length red hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Flaws: Ugly. Bonds: Guardian, Military, Job, Family. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Hugh Huxley, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Amethyst (70 gp).


Social Check DCs


John Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. He sports a flattop hair cut. This hazel eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: John was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Racist. Bonds: Family, Poor, Adventurer. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

John Sheldon, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Conrad Alby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. He has golden hair. He has gleaming, smiling green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Poor. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Conrad Alby, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Blue quartz (14 gp). Deep green spinel (80 gp). Black star sapphire (800 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Lance Yardley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man wears baggy black pantaloons and a grey scarf. He sports a long black beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Logical. Bonds: Adventurer, Nature. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Lance Yardley, Male Human Druid 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Deep blue spinel (900 gp). Zircon (80 gp). Freshwater pearl (9 gp). Chrysoprase (80 gp). 1 Half-Plate.


Social Check DCs

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