Lance Bentley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair is drawn into a two foot long braid. His eyes are violet and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp. Violet garnet (300 gp). Rhodochrosite (16 gp).
Miles Royston, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Carpenter mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Has a crush, Family. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Lewis Conway, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in a small plains village. His childhood dream was to be a Map Maker, but he was a colossal failure. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Shane Conway, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy blonde beard and wild blonde hair. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Shane studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 5 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Gunter Windsor, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean pastel cloak covering his clean studded leather. His golden hair and beard is wavy and long. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well.
Flaws: Ugly, Fearful. Bonds: Guardian, Family, Adventurer. Occupation: Priest
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 30000 sp. Freshwater pearl (16 gp). Violet garnet (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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