Balimaar Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear tan clothing when he does not wear armor. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To reunite with his absent father; and to clean up the streets
Flaws: Insomniac. Bonds: Attractive, Adventurer, Nature, Guardian, Family. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Amber (110 gp). Red-brown spinel (110 gp). Star ruby (500 gp).
Trey Sydney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His golden hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many dire rats want him driven away; and revenge
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Coral (90 gp).
Hunter Sutherland, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple black robe with brown stripes complete with hood. He wears his blonde hair up in a very large beehive style do. He has a dull look in his brown eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich southern family. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Immigrant, Family, Rich, Job. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
Alex Barton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is dressed in earthy colors with a white and black handkerchief worn on his left side. His brown hair is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Eccentric and domineering, Alex will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Alex studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Family. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Balimaar Barlow, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a black shirt with thin tan vertical stripes and white pants. His skin is also unnaturally pale. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the north to a Barrister, Balimaar learned a great deal about his father's area of expertise. A gifted student he started as a Sculptor, but he got bored and became a Barrister. He became a Barrister soon after.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Golden pearl (100 gp). Hematite (7 gp). Golden pearl (100 gp).
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