Gerard Churchill, Male Human [Permalink]
Personal [hide]
Description: This man wears tan leather gloves, a tan jacket, and tight pants. He is muscular with a powerful set of arms. His brown hair is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small mountains village. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Job, Nature. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50000 cp. 1 Minor magic item.
Dean Compton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Dean was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Philantrophist. Bonds: Attractive, Poor, Enemies, Job. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Gerard Kensley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a red poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His auburn hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud.
Ideals: Pacifist, Entrepeneur. Bonds: Rich, Religious, Enemies. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 12000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Don Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He has auburn hair. His brown eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.
History: Don was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Adventurer, Job, Military. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 10000 cp. Azurite (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lewis Stanton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of western immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up work as a Masseuse and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand his business.
Flaws: Ugly, Hedonist, PTSD. Bonds: Rich, Job, Immigrant. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 9 (-1) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
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