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NPC Generator

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Advanced [show]


Don Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. He has shaved his head bald. He has gleaming, smiling gray eyes.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Flaws: Depressed. Bonds: Poor, Family, Slave, Nature. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Staurheim, Male Human Warrior 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 7 (-2)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Abyssal, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Alex Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with broad hat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This gray eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Ideals: Optimist. Bonds: In love, Nature, Job, Family. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Alex Livingstone, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Theobald Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Professionalism. Flaws: Selfish. Bonds: Poor, Attractive, Family. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Theobald Barney, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp. 1 Magnifying glass. 1 Simple lock. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his golden hair well, parting it to the right. He wears large thick round spectacles.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: His religion dominates his actions.

Ideals: Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Trym Huxley, Male Human Commoner 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 12 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Glassblower. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Job, Family, Mentor, Enemies. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Chad Garfield, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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