Alexandre Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Farmer. He has a small bristly mustache and wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and he's looking for his big break
Ideals: Impeccable, Optimist. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Dean Colby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His long black hair reaches down to his waist. His eyes are likewise blue. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his painting dream.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Rich. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 17000 cp. 1 Darkwood Shield. 1 Masterwork Light wooden shield. 1 Breastplate.
Gomory Bristol, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His broad hat is riddled with cuts and holes. His violet eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and to end his boredom
Ideals: Artistic. Flaws: Ugly, Shy, Secretive. Bonds: Poor. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 18000 sp. 1 Minor magic item.
Godfrey Halsey, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His left hand appears badly burned and disfigured. His hair is chestnut and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Godfrey was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 4 years.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Addict. Bonds: Rich, Job. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2700 sp.
John Sutton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His black hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, John studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others.
Ideals: Joker, Gifted. Flaws: Fearful, PTSD. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
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