Simon Dayton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his club. His golden hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.
Personality: Simon is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item.
Diggory Langley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He typically wears brown cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His long auburn hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism, Entrepeneur. Flaws: Insane. Bonds: Slave, Rich. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Soames, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His red hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.
History: He was raised in a island tribe. Raymond was born on a far southern island where he grew up under the tutelage of his mother, an expert Masseuse. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Passionate. Flaws: Fearful. Bonds: Adventurer, Immigrant, Nature. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 12000 cp. 1 Minor magic item.
William Morton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his golden hair in a pixie cut. His eyes are gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Athletic, Extrovert, Logical. Flaws: Antagonistic. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Peter Ridley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and wears a simple black robe with yellow stripes complete with hood. He has moderate length auburn hair. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Antagonistic, Forgetful. Bonds: Poor, Slave. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
