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Advanced [show]


Hunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He keeps his long brown hair kept up in a rat tail. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his mother. Hunter was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Detective. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Immigrant, Adventurer. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Hunter Hadlee, Male Human Rogue 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. Red garnet (90 gp). Brown-green garnet (90 gp). Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is cut jaggedly and amateurishly. His blue unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Flaws: Disease, Sensitive, Fearful. Bonds: Rich, In love. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Robert Marley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Everard Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears red painted combat armor at almost all times. He keeps his brown hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 3 years old his parents immigrated from the east. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Flaws: Impulsive. Bonds: Immigrant, Attractive, Enemies. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Everard Ansley, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Anthony Chester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His long auburn hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small forest village. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Flaws: Shy. Bonds: Attractive, Enemies, Nature, In love. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Anthony Chester, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Acton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with dancing.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Shane Acton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +0, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 21000 sp.


Social Check DCs

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