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NPC Generator

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Advanced [show]


Clerebold Cromwell, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a green coat with grey slacks. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Joker, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Clerebold Cromwell, Male Human Expert 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 90 pp. Malachite (11 gp). Freshwater pearl (11 gp). Red spinel (80 gp). Lapis lazuli (11 gp). Alexandrite (700 gp). Black pearl (700 gp).


Social Check DCs


Jocelyn Spaulding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large black jacket. His red hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a brothel owner, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and human compassion

Ideals: Philantrophist. Flaws: Addict, Racist. Bonds: Mentor, Adventurer, Job. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Spaulding, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)17 (+3) 10 (+0)14 (+2)
Skills Religion +6, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. Eye agate (10 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He has a moderate pudge and is not very fit. He wears a colorful flower in his auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Tailor. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. He worked as a nervous Tailor and found it very stressful. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs; and he is unsatisfied with his job

Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Anselm Mori, Male Human Ranger 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 18 (+4)14 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Charlton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear black pants and tee shirts. He wears his white hair up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small island village. In his 17th year, his parents were killed by a gnolls raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Enemies. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Hugh Charlton, Male Human Fighter 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Optimist. Bonds: Rich, Religious, Mentor. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Gerard Colton, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 10 (+0)18 (+4)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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