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NPC Generator

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Advanced [show]


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His red hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Adam Kitchur, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)7 (-2) 16 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a trident. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Religious. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Hunter Tewksbury, Male Human Warrior 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Everard Hadley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a yellow tunic with brown highlights, and long tan pants that bunch up around his shoes. He wears his blonde hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Armorer business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the ruined castle and found the beat up mace and armor he uses now. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Nature, Slave, Job. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Everard Hadley, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Drogo Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast plains. His childhood dream was to be a Glassblower, but he was a colossal failure. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and wants his loneliness to end

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Has a crush, Nature, Job. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Livingstone, Male Human Adept 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 20000 cp.


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Unemployed profession.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Mercenary.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Persistence, Gifted. Bonds: Job, Adventurer, Family. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Clerebold Branson, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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