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Advanced [show]


Solomon Axton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Sculptor, Solomon learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Solomon was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Sculptor.

Motivation: He feels kind of lost in life.

Ideals: Logical. Flaws: Depressed. Bonds: Job, Military. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Solomon Axton, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Charles Nash, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has brown hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Rich, Immigrant, Adventurer. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Charles Nash, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 100 gp. Smoky quartz (30 gp). Smoky quartz (30 gp). Zircon (30 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Cory Harlow, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His auburn hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Poor. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Cory Harlow, Male Human Bard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp.


Social Check DCs


Dean Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Racist, Shy, Antagonistic. Bonds: Family. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Dean Tewksbury, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, brown shirt, and violet tie. His skin is fair and his fingers are delicate and long. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, his parents were killed by a gnolls raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Hadleigh, Male Human Commoner 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 40 pp.


Social Check DCs

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