Trym Beitz, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a pastel shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, marred by sweets. He wears a broad hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Insomniac, Insane. Bonds: Religious. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Red garnet (60 gp).
Shane Braxton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. His brown hair has been sun bleached extensively. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Map Maker.
Motivation: Further expansion of business; and marry his sister to traveling adventurers
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 1 Minor magic item.
Alexandre Adley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. Alexandre was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and to be a scribe again
Flaws: Emotional, Shy, Depressed. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Justin Alby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Adventurer business at a young age. His childhood dream was to be a Brewer, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 37000 sp. Golden yellow topaz (600 gp).
Simon Springfield, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of goblins once and for all.
History: He got into the Tailor business at a young age. His childhood dream was to be a Apothecary, but he was a colossal failure. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of goblins
Flaws: Insane, Shy. Bonds: Attractive, Enemies, Job. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!