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NPC Generator

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Advanced [show]


Guy Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white cloak and cross-gartered violet stockings. His long black hair is drawn into a two foot long braid. His eyes are amber.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Guy Carlisle, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 7 (-2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 sp. 4 Thunderstones. 3 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Lance Badger, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears tan painted combat armor at almost all times. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Lance Badger, Male Human Paladin 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)17 (+3) 17 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Don Quinton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. He has a small bristly mustache and wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful slaver made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his son. Heartbroken, Don never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Shy, Impulsive. Bonds: Attractive, In love, Mentor. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Quinton, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2700 sp. Silver pearl (60 gp). Banded agate (6 gp). Aquamarine (800 gp). 1 Breastplate. 1 Breastplate. 1 Banded mail.


Social Check DCs


Kyle Cotton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves singing and to teach people singing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Artistic, Logical. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Kyle Cotton, Male Human Sorcerer 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Sutherland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Pacifist, Persistence. Bonds: Nature, Rich. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

John Sutherland, Male Human Cleric 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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