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Advanced [show]


Manfred Hartford, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Manfred Hartford, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item.


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His golden hair is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Impeccable, Gifted. Bonds: Rich. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Ralf Gentry, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Giant, Druidic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Bertram Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has a small bristly mustache and wavy chestnut hair. His amber eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He wants to get laid; and he has a crush on the local mortician

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Rich, Mentor, Has a crush. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Bertram Sutherland, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Henry Home, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports violet clothing, slightly heavier than average wear. His brown hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his dancing dream.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Poor, Job. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Henry Home, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Secretive. Bonds: Attractive, Nature, Rich, Religious. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Kody Hayhurst, Male Human Warrior 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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