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NPC Generator

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Advanced [show]


Chad Ainsley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. He has a white handlebar mustache and slicked back white hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Professionalism. Flaws: Mundane, Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Chad Ainsley, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. 1 Silver holy symbol. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Dustin Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His black hair is singed and shortened. He wears a mask on his face.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Military, Rich. Occupation: Banker

Voice: French accent

Attributes [hide]

Dustin Benson, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 17 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Tiger eye turquoise (11 gp). Blue quartz (11 gp).


Social Check DCs


Arnold Colby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His eyes are blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Lazy, Disease. Bonds: Slave. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Arnold Colby, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 18000 sp. Eye agate (4 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Wharton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His childhood dream was to be a Mayor, but he was a colossal failure. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Religious, Poor, Adventurer. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Richard Wharton, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Cartwright. He wears a colorful flower in his white hair. His eyes are brown and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his brother

Ideals: Optimist, Justice, Gifted, Impeccable. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Trym Van Es, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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