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NPC Generator

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Advanced [show]


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large black mantle and cape that has been intricately interwoven into his white robe. His white hair is drawn into a tight pony tail with a skull scrunchie. He has gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Shy, Fearful, Depressed. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Wymar Spaulding, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His blonde hair, when down, is lengthy. His eyes are brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Hugh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic, Justice, Entrepeneur, Gifted. Bonds: Family. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Hugh Tickle, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)11 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Rolf Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His long auburn hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and wants his loneliness to end

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Hornsby, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)18 (+4) 10 (+0)18 (+4)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 32000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Navigator uniform, and sports empty pouches on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Navigator business at a young age. He made a point of taking high paying jobs and getting most of it up front. He was granted druidic powers by his dying sister.

Motivation: To reunite with his old friends; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Nature, Adventurer. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Ernest Fulton, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 19000 sp.


Social Check DCs


Randal Shelby, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is wearing a long, black, dusty cloak. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Blacksmith. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Blacksmith, Randal learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Randal Shelby, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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