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NPC Generator

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Patrick Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is physically well-built. His moppish black hair is in a traditional bowl cut. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and someone believes him a fraud

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Patrick Middleton, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Black pearl (200 gp).


Social Check DCs


Arnold Eastoft, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear tan clothing when he does not wear armor, marred by teas. He keeps his long brown hair kept up in a rat tail. He has brown eyes and a tan hat with a violet feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted necromantic powers by his dying brother.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Arnold Eastoft, Male Human Druid 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. Chrysoberyl (60 gp).


Social Check DCs


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey pants and tee shirts, and sports empty pouches on his belt. His red hair is singed and shortened. This hazel eyed northerner is not easily forgotten.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Norman Stanford, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green wide-brimmed hat and green clothes. He wears a colorful flower in his brown hair. His hazel eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Athletic, Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Family, Mentor. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Theobald Gracey, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Hugh Gyula, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. He has white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Hugh was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Family. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Hugh Gyula, Male Human Paladin 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)7 (-2) 13 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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