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NPC Generator

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Advanced [show]


Everard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown costume with the symbols of magic on his torso. His long auburn hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of western immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Interpreter like his father before him.

Motivation: Expand his business.

Flaws: Insane, Shy, Forgetful. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Snowdon, Male Human Commoner 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)8 (-1) 15 (+2)16 (+3)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 10000 cp.


Social Check DCs


Geoffrey Churchill, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Churchill, Male Human Bard 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp. Iolite (40 gp). Chrysoprase (40 gp). Bloodstone (40 gp).


Social Check DCs


Lance Wheatley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 3 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Wheatley, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)7 (-2) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Robert Kendal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 3 years old his parents immigrated from the north. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Robert began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the north

Ideals: Extrovert, Entrepeneur. Bonds: Enemies, Immigrant. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Robert Kendal, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 60 pp. Violet garnet (300 gp). Red spinel (110 gp). Malachite (15 gp).


Social Check DCs


Nicholas Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Flaws: Secretive. Bonds: Attractive, Immigrant, Military. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Bentham, Male Human Rogue 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 6 (-2)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Freshwater pearl (9 gp). Blue quartz (9 gp). 1 Minor magic item.


Social Check DCs

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