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NPC Generator

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Advanced [show]


Dustin Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Mayor. Beneath his clothing is a huge mess of scar tissue. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Mayor.

Motivation: Expand his business; and to be a knight again

Flaws: Racist. Bonds: Job, Slave, Religious, Military. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Dustin Hackney, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 16 (+3)18 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6 Acid flasks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Richard England, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Glassblower does, and sports empty pouches on his belt. His white hair has been sun bleached extensively. His eyes are blue and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Passionate, Fighting. Flaws: Lazy. Bonds: Job, Slave. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Richard England, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 3 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Solomon Ridley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with a spirit at a very young age, Solomon has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Flaws: Impulsive, Disease. Bonds: Adventurer, Religious, Job. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Solomon Ridley, Male Human Fighter 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)15 (+2) 10 (+0)11 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Violet garnet (400 gp).


Social Check DCs


Peter Pickering, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a green poncho over his likewise colored trousers and shirt. His moppish golden hair is in a traditional bowl cut. He has green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He has worked as a Shipwright like his mother before him.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Justice. Flaws: PTSD. Bonds: Military, Job, Adventurer. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Peter Pickering, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp.


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries glaives. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Logical. Flaws: Mundane. Bonds: Poor. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Garfield, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: White pearl (100 gp). Blue sapphire (500 gp). Jasper (60 gp).


Social Check DCs

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