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Advanced [show]


Balimaar Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with red and tan striped suspenders. He wears various colorful collared shirts. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. He keeps his golden hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Philantrophist. Flaws: Insomniac. Bonds: Adventurer. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Dayton, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 9000 cp. Alexandrite (200 gp). Deep green spinel (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Hale, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear pastel clothing when he does not wear armor. He is muscular with a powerful set of arms. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Flaws: Mundane, Fearful. Bonds: Immigrant, Rich, Enemies. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Chad Hale, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is thinning but still full. This green eyed westerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Gomory Graeme, Male Human Bard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Nicholas Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His hair, while still mostly silver, has prominent grey streaks. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: A deep hatred of dire rats; and he wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Rich, Enemies, Military, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Nicholas Snowdon, Male Human Paladin 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Persuasion +7, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Solid gold idol (400 gp). Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Masterwork studded leather. 1 Full Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Sherwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and to be a shipwright again

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Anselm Sherwood, Male Human Druid 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 18 (+4)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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