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NPC Generator

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Advanced [show]


Gerard Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is smooth and relatively long. His eyes are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Nature, Religious, Enemies. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Quinton, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Hunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His auburn hair is unkempt and raggedy. His amber eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hunter was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Hunter Hallewell, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Adelard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. His left leg appears badly burned and disfigured. His hair is long and chestnut with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His half smiles and brown eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To end his boredom.

Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Adelard Lincoln, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Chad Kelsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length black hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Fighting. Bonds: Attractive, Guardian, Job, Mentor. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Chad Kelsey, Male Human Druid 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)17 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Just what you see.


Social Check DCs


Simon Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Family, Adventurer. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Simon Clifford, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Jade (160 gp). 4 Smokesticks. 4 Smokesticks. 1 Tanglefoot bags.


Social Check DCs

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