Roland Stapleton, Male Human [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His violet eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Roland studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Human people.
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Geoffrey Riley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is unkempt and raggedy. He has a dull look in his hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Trym Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is a Yochlol in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Impeccable. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Theodoric Hackney, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black costume with the symbols of the four houses of cards on his torso. He keeps his brown hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.
Personality: This man loves music and to teach people music more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and he's in love
Ideals: Artistic. Flaws: Insane. Bonds: Has a crush, Adventurer, Religious. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Geoffrey Ridley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Geoffrey was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 13 years.
Motivation: Marry his sister to traveling adventurers; and wishes to resurrect an old love
Ideals: Disciplined. Flaws: Impulsive. Bonds: Family, Job, In love. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp. Hematite (4 gp). Black pearl (300 gp). Star rose quartz (80 gp).
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