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NPC Generator

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Advanced [show]


Rolf Whitby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His auburn hair is greasy and uncared for. This amber eyed easterner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with music.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Rolf Whitby, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue tunic with brown highlights, and long black pants that bunch up around his shoes. He has wavy brown hair. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and revenge

Flaws: Antagonistic. Bonds: Poor, Attractive, Nature, Job, Enemies. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Bertram Alby, Male Human Commoner 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 5 (-3)9 (-1)
Skills Sleight of Hand +6, Survival +0
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Violet garnet (700 gp). Zircon (80 gp). Black pearl (700 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Cory Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a brown suit, green shirt, and white tie. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: Cory was raised in a hard working conservative environment. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Charlton, Male Human Ranger 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Arnold Anderton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. With bright chestnut hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Addict, Fearful. Bonds: Nature, Job, Family. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Arnold Anderton, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 cp.


Social Check DCs


Anselm Sutherland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His hair is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Miner, Anselm learned a great deal about his mother's area of expertise. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Anselm Sutherland, Male Human Sorcerer 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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