Roger Richie, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. With bright red hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Merchant business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 40000 cp.
Theobald Clayton, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His long brown hair reaches down to his waist. His blue eyes peer out from beneath his wide-brimmed black hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. He worked as a nervous Body Guard and found it very stressful. He has drifted from career to career and currently works as a Body Guard.
Motivation: Expand his business; and further expansion of business
Ideals: Athletic, Passionate, Entrepeneur. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Aldous Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears black cloth garments or leather armor. He wears a Stetson hat to cover his moderate length auburn hair. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the north. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and wishes to resurrect an old love
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: In love, Immigrant. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
Possessions: 900 gp. Tiger eye turquoise (11 gp). Malachite (11 gp). Aquamarine (700 gp).
Simon Beitz, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His right hand appears badly burned and disfigured. His white hair is smooth and relatively long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: He seems to be bored by most things.
Flaws: Disease, Fearful, Mundane. Bonds: Family. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp.
Lewis Shipley, Male Human [Permalink]
Personal [hide]
Description: This man sports black clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His long golden hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Philantrophist, Artistic. Bonds: Family, Rich, Military. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp.
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