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NPC Generator

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Advanced [show]


Ralf Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his falchion. His skin is also unnaturally pale. His tied-back hair is golden. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Ralf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Disease. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Ralf Radcliffe, Male Human Aristocrat 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his auburn hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and money/treasure

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Adventurer, Guardian. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Gerard Cornish, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2200 sp. Golden pearl (80 gp). White pearl (80 gp). Coral (80 gp). 1 Chain shirt.


Social Check DCs


Wymar Barlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear yellow tank tops with brown pants. He is bald on top and has large blonde tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: Gifted from a young age, Wymar studied abroad. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Wymar Barlow, Male Human Adept 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Coral (130 gp). Obsidian (14 gp). Azurite (14 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Drogo Beverly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His white hair is styled in orderly dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 6 years old his parents immigrated from the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Drogo Beverly, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)15 (+2) 16 (+3)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a bow on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has chestnut hair. He has several tiny sapphire earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. His necromantic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Charles Charlton, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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