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NPC Generator

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Advanced [show]


Alexandre Payton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Alexandre Payton, Male Human Warlock 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a violet deerstalker hat and violet clothes. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Flaws: Shy, Forgetful. Bonds: Military, Family, Adventurer. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Beverly, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)7 (-2) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Henry Trollope, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright grey suits and hats. He has moderate length chestnut hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Ugly, Addict, Insomniac, Mundane. Bonds: Job, Rich. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Henry Trollope, Male Human Cleric 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 100 pp. Peridot (60 gp). Black opal (1000 gp). Golden pearl (80 gp). Onyx (60 gp).


Social Check DCs


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean grey cloak covering his clean studded leather. His golden hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Religious, Enemies. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Staurheim, Male Human Rogue 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: Amethyst (130 gp). Alexandrite (400 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Hunter Barton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a well pressed and immaculate suit (or dress). His head has been shaved. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is harsh and unforgiving.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to protect his home

Flaws: Ugly, Antagonistic. Bonds: Guardian, Religious, Mentor. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Hunter Barton, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 16 (+3)8 (-1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp.


Social Check DCs

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