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NPC Generator

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Advanced [show]


Anselm Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a flail on his belt. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair and beard is wavy and long. His blue unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Marshal mother left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Slave, Family. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Anselm Darlington, Male Human Commoner 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)5 (-3) 16 (+3)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: Azurite (4 gp). Lapis lazuli (4 gp).


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey armored body suit, with a simple white line shooting up and back down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Bonds: Slave, Rich, Immigrant. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Conway, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Cory Huxley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich western family. A gifted student he started as a Painter, but he got bored and became a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Persistence. Bonds: Military, Rich, Job, Adventurer. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Huxley, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp. Malachite (9 gp). Alexandrite (1100 gp). Eye agate (9 gp). Chrysoberyl (100 gp). 1 Banded mail.


Social Check DCs


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His brown hair is thinning but still full. This green eyed westerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is a great chef.

History: He was born in the west. Guy was born on a far western mountains where he grew up under the tutelage of his father, an expert Miner. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Antagonistic, Ugly, Depressed. Bonds: Immigrant. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Guy Tickle, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large auburn tufts of hair around his ears. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: Trey was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Fighting, Athletic, Joker, Persistence. Flaws: Ugly, Fearful. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Graeme, Male Human Paladin 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +0, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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