Arnold Digby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He prefers to wear brown clothing when he does not wear armor, and his gloved hand is found clutching a whip. He wears his hair in dreadlocks. His eyes are likewise amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.
History: Arnold was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Addict. Bonds: Job, Religious. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 2 Acid flasks. 1 Tanglefoot bags.
Gilbert Enfield, Male Human [Permalink]
Personal [hide]
Description: This western man wears green trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He wears a deerstalker hat to cover his moderate length silver hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.
History: Gilbert was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 13000 cp.
Reynard Gracey, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length silver hair. His eyes are a pleasant brown.
Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He is harsh and unforgiving.
History: Reynard was born with his mother's beautiful face. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Reynard's mother didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Performer
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Solid gold idol (900 gp). A delicate silver chain set with a tourmaline (10 gp). Large well-done wool tapestry (400 gp). 1 Magnifying glass.
Norman Wade, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Impulsive, PTSD. Bonds: Enemies, Nature. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp.
Hunter Kent, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is tall, broad shouldered and powerfully built. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them
History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: He's looking for his big break.
Flaws: Depressed, Shy. Bonds: Nature, Adventurer. Occupation: Soapmaker
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
