Dustin Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his silver hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Attractive, Nature. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Dustin Budd, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Architect father left him crippled. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Many drow want him driven away; and to be a architect again
Flaws: Impulsive, Disease. Bonds: Attractive, Enemies, Job. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 30000 cp.
Trey Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. With bright brown hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Trey was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Rayden, Male Human [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. In his 13th year, his parents were killed by a drow raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow; and a deep hatred of drow
Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Gomory Browning, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He carries a battered sai and tarnished scythe as well. His hair is red and curly. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the north to a Performer, Gomory learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Performer for hire.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Family, Job, Rich. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
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