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NPC Generator

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Advanced [show]


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. His white hair is cut short with large spiked bangs in the front. This amber eyed southerner is not easily forgotten.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. Thomas was born on a far southern plains where he grew up under the tutelage of his mother, an expert Spice Merchant. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Rich, Family, Immigrant, Military. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Merton, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)7 (-2) 8 (-1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Anselm Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. His auburn hair and beard is wavy and long. His fierce blue eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Family, Military, Adventurer, Rich. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Anselm Wilberforce, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Lewis Merton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing colorful clothing, dressed as a Painter. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: His religion dominates his actions.

Flaws: Disease. Bonds: Attractive, Has a crush, Religious, Mentor. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Lewis Merton, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Tourmaline (90 gp). Hematite (12 gp). Obsidian (12 gp). 1 Masterwork Light wooden shield. 1 Banded mail.


Social Check DCs


Reynard Milton, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, and carries hammers. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Reynard Milton, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Aldous Clive, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears skinny pants and wears a black and blue robe with the hood down. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north to a Banker, Aldous learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Banker.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Ugly. Bonds: Family, Job, Rich. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Aldous Clive, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Citrine (30 gp). Red spinel (100 gp). Jade (100 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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