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Advanced [show]


Geoffrey Alston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered halberd and tarnished rapier as well. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom.

Ideals: Fighting, Artistic, Gifted. Flaws: Shy, Mundane. Bonds: Guardian. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Geoffrey Alston, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)11 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp. 1 Masterwork Common Melee.


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Impeccable, Pacifist. Bonds: Religious. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Solomon Bradshaw, Male Human Paladin 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Morton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His silver hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical, Gifted. Flaws: Impulsive, Insane. Bonds: Immigrant. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Gunter Morton, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His red hair is unkempt and raggedy. He has violet eyes.

Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Beggar, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Anthony Cromwell, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His long blonde hair is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Spy, but he got bored and became a Dyer. He struck the Dyer job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Mentor, Job. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Anselm Northcott, Male Human Wizard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 6 (-2)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 900 gp. Emerald (1400 gp). Aquamarine (1000 gp).


Social Check DCs

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