Gilbert Redfield, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Armorer uniform. He has no hair. This blue eyed easterner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Job, Religious. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 31000 sp.
Tim Langley, Male Human [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his blonde hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Tim was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend; and he has a crush on the local sailor
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp. Chrysoprase (30 gp). Chrysoberyl (90 gp). 1 Minor magic item.
Aldous Morton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tan trousers with green and pastel striped suspenders. He wears various colorful collared shirts. His moppish blonde hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Brewer father left him crippled. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and he wants revenge against illithids
Flaws: Shy, Mundane, Disease. Bonds: Job, Enemies. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Roland Thornton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, blue shirt, and grey tie. He has a long blonde beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Athletic. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Silver pearl (40 gp).
Theodoric Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and grey robe with the hood down. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With a patchy black beard and wild black hair. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Theodoric was born in the south. At a young age he loved to build and create. One day when Theodoric was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Theodoric was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Fighting, Persistence. Flaws: PTSD. Bonds: Military, Family. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!