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Advanced [show]


Peter Wakefield, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large green mantle and cape that has been intricately interwoven into his tan robe. He wears his silver hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. He married young, but lost his spouse to dire rats. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Selfish, Depressed, Fearful. Bonds: Enemies, Immigrant. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Peter Wakefield, Male Human Fighter 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 4000 sp. Cloth of gold vestments (170 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.


Social Check DCs


Adelard Abram, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear blue tank tops with grey pants. His blonde hair is long and unkept. This blue eyed easterner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small forest village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult

Flaws: Ugly. Bonds: Immigrant, Job, Nature, Slave. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Abram, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Fire opal (800 gp). Malachite (10 gp).


Social Check DCs


Arnold Law, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a grey suit, white shirt, and blue tie. He has styled his white hair well, parting it to the right. His blue eyes dart from person to person.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and doesn't want to be a server and was forced into it by his family

Ideals: Logical. Flaws: Antagonistic, Addict. Bonds: Nature, Family. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Arnold Law, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1700 sp.


Social Check DCs


Reynard Hamilton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears brown cloth garments or leather armor. His golden hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Dilettante, but he got bored and became a Marshal. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Reynard Hamilton, Male Human Sorcerer 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Moreno, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Junk Dealer does. He sports a long brown beard, and similarly colored long hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gilbert was born with his mother's beautiful face. A gifted student he started as a Carpenter, but he got bored and became a Junk Dealer. He struck the Junk Dealer job and began his own company from there.

Motivation: He feels kind of lost in life.

Flaws: Secretive, Depressed. Bonds: Job, Attractive, Military. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Gilbert Moreno, Male Human Bard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 700 gp. Aquamarine (500 gp). Azurite (12 gp). Azurite (12 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs

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