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NPC Generator

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Advanced [show]


Randal Appleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears skinny pants and wears a blue and black robe with the hood down. He wears a Stetson hat to hide his balding. His amber eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Scribe.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Bonds: Military, Job, Family. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Randal Appleton, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Trey Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Insomniac. Bonds: Job, Mentor. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Trey Walpole, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 47000 sp.


Social Check DCs


Guy Brent, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He has no hair. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Guy Brent, Male Human Expert 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Blue quartz (10 gp). Violet garnet (1200 gp). Smoky quartz (60 gp). Coral (120 gp). 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Don Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears yellow painted combat armor at almost all times. He wears his chestnut hair down. His green eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Bonds: Military, Slave, Immigrant. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Don Lincoln, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)8 (-1) 7 (-2)17 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Thunderstones.


Social Check DCs


Justin Jacobs, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His silver hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Persistence, Impeccable. Flaws: Shy. Bonds: Nature. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Justin Jacobs, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs

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