Lewis Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large auburn tufts of hair around his ears. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Maurezhi in disguise. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Ugly. Bonds: Poor, Adventurer, Nature, Job. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp.
Gunter Ridley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Animal Trainer. He is physically well-built. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 6 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical. Flaws: Insomniac. Bonds: Job, Immigrant, Nature. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
Possessions: 100 gp. Red-brown spinel (40 gp). Golden pearl (40 gp). Red-brown spinel (40 gp).
Randal Kinsley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky yellow painted plate armor. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: Randal was born with his father's beautiful face. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Gifted, Logical. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Theodoric Willoughby, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears a mask on his face.
Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He works hard and plays hard.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Artistic, Gifted. Flaws: Hedonist, Fearful. Bonds: Adventurer. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Coral (130 gp).
William Tickle, Male Human [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he wears an entirely black suit with blue socks and a vest with buckled shoes. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.
History: William was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a Layabout soon after.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Philantrophist, Gifted, Persistence. Bonds: Job, Rich. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Deep blue spinel (500 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp).
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