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Advanced [show]


Adelard Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is red and very short. He has green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Adelard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adelard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adelard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Adelard Bradford, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Deep blue spinel (500 gp). Star rose quartz (60 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Hubert Hadlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears white trousers with tan and white striped suspenders. He wears various colorful collared shirts. His chestnut hair is matted, messy, and big. He has a tattooed face.

Personality: Eccentric and domineering, Hubert will drive conversation. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Human compassion; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Hubert Hadlee, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his warhammer ready. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer. Occupation: Architect

Voice: German accent

Attributes [hide]

Roger Oakes, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Aldous Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.

History: He is a Metallic Dragon in disguise. He worked as a nervous Dyer and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Aldous Marlee, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1 Crowbar. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Balimaar Brent, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a white and red handkerchief worn on his left side. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 3 years old his parents immigrated from the south. Balimaar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Assassin. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Ugly, Racist, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Balimaar Brent, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Red-brown spinel (90 gp).


Social Check DCs

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